What does missing prefab mean?
265d. It’s a missing prefabricated object. Developers combine small pieces of things into big pieces and mark them as prefabs to be used in multiple areas of a game. It makes it easy to copy an asset that is intended to be used all over a game.
How do you add a prefab to GameObject?
To create a simple block Prefab: Choose GameObject > 3D Object > Cube. Drag the cube from the Hierarchy window into the Assets folder in the Project window. This creates a Prefab Asset.
Which is the root GameObject of saved prefab assets?
The returned object is the root GameObject of the saved Prefab Asset, if available. If the editor in currently in the middle of an asset editing batch operation, as controlled with AssetDatabase.StartAssetEditing and AssetDatabase.StopAssetEditing, assets are not immediately imported upon being saved.
How to create a prefab asset in Unity?
Use this together with the console log to get more insight into the save process. GameObject The root GameObject of the saved Prefab Asset, if available. Use this function to create a Prefab Asset at the given path from the given GameObject, including any childen in the Scene without modifying the input objects.
Why does saveasprefabasset return NULL in Unity?
In this case, SaveAsPrefabAsset will return null even if the save was successful because the saved Prefab Asset was not yet reimported and thus not yet available. If you are saving over an existing Prefab, Unity tries to preserve references to the Prefab itself and the individual parts of the Prefab such as child GameObjects and Components.
Can a child be inside a prefab instance?
It cannot be a child inside a Prefab instance. If the input object is a Prefab instance root the resulting Prefab will be a Prefab Variant. If you want to create a new unique Prefab instead, you need to unpack the Prefab instance first.