Can you import SketchUp models into Unity?
Unity imports the SketchUp file and scales the model to 1 meter (0.0254 inches) to 1 unit length in Unity by default. You can change the import scale in the SketchUp Model Inspector. Setting the conversion unit changes affects the scale of the imported file.
Can Unity Read SketchUp files?
Unity reads SketchUp files directly and supports the following SketchUp features: Textures and Materials, which Unity imports according to the settings on the Materials tab. See in Glossary. See in Glossary data for each scene in the file.
Do you need Rigidbody for Collision?
No, at least one must have a rigidbody attached. If the rigidbody isKinematic is true then you get the trigger messages. If the isKinematic is false then you get the Collision messages.
Can You import a model from SketchUp to unity?
I have imported the house model from SketchUp to unity for my AR project. The exporting process went fine but when I tried to apply the texture on each part of the house, it just applied for the whole house.
How do you make an object collidable in Unity?
In Unity, select the object that needs collision In the Inspector, click add component–>physics–>mesh collider On the line that says Mesh that has a textbox saying “None (Mesh)” click the circle icon to the right and in the “select mesh” popup, choose the model to be used for collision
How big can a SketchUp file be in Unity?
If you would like to have back facing polygons generated, you can specify this in the SketchUp Model Inspector. Unity imports the SketchUp file and scales the model to 1 meter (0.0254 inches) to 1 unit length in Unity by default.
How to supply a custom collision mesh in Unity?
Unity Answers – how do I supply a custom collision mesh?: Making a collision model can be considered a technical modeling task. Often this is done by the modeler, or maybe by engineers/programmers or other people working on the more technical side of development.