How to make the player face the mouse, how should I Go?

How to make the player face the mouse, how should I Go?

You can do this in a local script as well, since the player’s body CFrame replicates all the time. Also, if you only want the player to rotate only side to side, not up and down, use this line of code instead (pp being the character’s primary part (root)):

How to bind attack move to left mouse button and show Your?

To additionaly help you, you can set it up in a way that shows your auto attack range when you move with right mouse button (RMB). Example: If you don’t care about range indicator you can just go to your league settings -> hotkeys and scroll all the way down and turn on bind attack move on left click.

How to avoid missclicking with attack move command?

To avoid missclicking i recommend to everyone to use attack move command thanks to it even if you missclick your champion will auto attack the closest target to where you clicked.

What are the buttons for the middle mouse button?

Keep in mind this config file has Middle mouse button settings and doesn’t allow you to zoom in using mouse wheel. It also uses F keys and h, j, k, l, n buttons for pings (you can ping the normal way too)

How to rotate an object to face the mouse location?

To get a useable point you have to specify a distance (z value) at which to calculate the position. Ok, so because it’s a ray (I thought it was just computing a point by converting the coordinates directly), without a distance (ie, Z = 0) it doesn’t go anywhere. That makes sense. Thanks for the explanation. Wow, finding this code just made my day.

Why does my arrow point at the mouse?

My arrow spun around all 360 degrees following my mouse. So my arrow would actually point directly at the mouse (since i drew it pointing up to start with). but that was irrelevant to the actual spinning full 360. Even without that line your code spun my sprite through the full 360 degrees. Try duplicating what I did.

How do you move a mouse around a cube?

If you try to move the mouse around the cube in the SCENE view (which is on top).. it will look like its only doing 180 degrees but the cube that is pointing to your mouse is way down below in the game view Make sure you rotating it around the cube on the bottom in the game view. Gah…