Contents
Is there a shortcut to move the outliner view?
Hover over the outliner view and press Numpad .. This will move the view to show the object that is selected in the viewport. There is no shortcut if you are hovering over another region. Not the answer you’re looking for?
Is there way to select all the objects inside collection using shortcut?
Is there a way to select all the objects inside collection using shortcut? When you are in the 3D View, select one of the collection objects and press shift G > Collection. In the Outliner, right click on the collection name > Select Objects. Thanks for contributing an answer to Blender Stack Exchange!
Is there a way to select all the objects?
When you are in the 3D View, select one of the collection objects and press shift G > Collection. In the Outliner, right click on the collection name > Select Objects. Thanks for contributing an answer to Blender Stack Exchange!
What can you do with an outliner in Blender?
The Outliner is a list that organizes data in the blend-file, i.e. the scene data, Video Sequencer data, or anything that gets stored in a blend-file. The Outliner can be used to: View the data in the scene. Select and deselect objects in the scene.
How to get the outline of an object back?
Press “N” keyboard key. Go to DISPLAY: uncheck “ONLY RENDER”. You should have your selected object outline back again. Having found myself in the same predicament inadvertently I was a bit frustrated as you get so used to seeing the outline of the object you are manipulating.
What do you use to highlight objects in Unity?
In the end we resorted to using MatCap shaders which were conditionally swapped in via scripting when we wanted to highlight something. While not true Outline effects, they are remarkable for highlighting and does the job in communicating UX feedback to the player while also being very performant.
Why are my objects not outlined in blend?
The .blend files they’ve given me have several objects that get no selection outline in the viewport despite Outline Selected being checked. Other objects work normally. I assume there must be something else that can cause an object to not be outlined, on a per object basis.