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How to set local rotation axis of object?
I’d like to set local rotation (orientation) axis of an object to a selected face/3D Cursor orientation or to (optionally) LRA of an active object. Of course, the assumption is that I have modeled everything in Blender, so Z-up is the truth. by the way, you can get the orientation of a face/normal but it’s slightly more involved.
How to change orientation of an existing SolidWorks part?
There are 2 ways to do this on a feature based model and both have their pitfalls. The first method is probably the one with the most potential for failure of other features in the part and that is changing the Sketch plane that the base feature is created on.
How to change the orientation of an object in Blender?
You want to use “create orientation”, then blender will add it to the orientations menu, which I found useful if I’m using 45 degree angles a lot, etc I tried the Create Orientation and then Object->Transform->Align to Transform Orientation route, but it alters positions of my points (and by points I mean Blender’s vertices of course.
How to align the pivot of an object?
To illustrate what I have in mind I included a short video clip from Houdini on which I first center the pivot of an object, then align its LRA with orientation of normal vector of one of its faces. It shows the Houdini way of resolving c).
How do you rotate an object around the 3D cursor?
To rotate an object around the 3d cursor, left click the button in the 3d window header bar. It looks like a double headed circular arrow. Select the 3d cursor from the pop up menu when it appears.
How to duplicate 3D cursor rotation in Blender?
Align 3D cursor to the object you want to duplicate rotation to (select object -> shift+S -> Cursor to selected). Select the target object that needs to be aligned to 3D cursor.
How do you put the 3D cursor in the center of a mesh?
Select the 3d cursor from the pop up menu when it appears. If you want the object center of a mesh to be where the 3d cursor is placed, exit edit mode for the object, open the edit buttons and press ‘center cursor’.