How does screen space reflection work in Eevee?

How does screen space reflection work in Eevee?

I haven’t dig into the theory of the implementation yet, but I have a feeling that Screen Space Reflection is just mirroring the already rendered pixel (aka what you actually see on the screen, the screen space data). I think that’s the intended behaviour.

How to enable or disable backface culling in Eevee?

To enable or disable Backface Culling when Viewport Shading is set to Solid mode using the Eevee renderer, click the Viewport Shading options drop-down, upper far-right of the 3D View and then the Backface Culling checkbox in Options to enable. All objects in the 3D View immediately display with their backfaces no longer rendered.

Do you need to enable screen space refraction?

Screen space refractions work the same way as screen space reflections and use the same parameters. But they are not enabled by default on all surfaces. Enabling it will have a small performance cost. You need to enable them in Material Properties ‣ Settings .

How does screen space reflection work in Blender?

However, the reflected color will not contain the following effects: Subsurface scattering, volumetrics, screen space reflections, screen space refractions. Screen space refractions work the same way as screen space reflections and use the same parameters. But they are not enabled by default on all surfaces.

What does ambient occlusion do in Eevee render?

Eevee ambient occlusion settings Ambient occlusion is a feature that creates shadow where different surfaces meet. For instance in corners and crevasses where light would normally be more limited. By the way, I have a full article here, covering everything there is to know about ambient occlusion.

What are the settings for subsurface scattering in Eevee?

The subsurface scattering settings used to be something you had to turn on. But now Eevee detects if there is a shader in the scene that uses subsurface scattering and turns it on automatically. There are two settings that both balance between speed and performance.

What do you need to know about Eevee render engine?

You can find the specific sections here: Eevee is a rasterized render engine. Using different tricks and techniques to speed up render times for each frame to end up at a real-time or close to real time render speed. With this kind of engine comes a lot of different features and settings to tweak individual components based on the users need.