How is scale handled in copy transforms constraint?

How is scale handled in copy transforms constraint?

Scale is handled like in the Aligned Inherit Scale mode of bones to avoid creating shear. The new transformation is added after the existing transformation, as if it was applied locally to an imaginary child of the constraint owner. Scale is handled like in the Aligned Inherit Scale mode of bones to avoid creating shear.

When to add a constraint to an object?

When the object or bone already has Action constraints, the next constraint using a newly keyframed action should be added before all others in order to get the same final combined transformation. This fact is not affected by the Mix mode.

How is the copied transformation combined with the existing transformation?

Specifies how the copied transformation is combined with the existing transformation. The new transformation replaces the existing transformation. The new transformation is added before the existing transformation, as if it was applied to an imaginary parent of the constraint owner.

What does a constraint do in a blender?

See common constraint properties for more information. This selector controls which transform property (location, rotation or scale along/around one of its axes) from the target to use as “action driver”. This constraint allows you to choose in which space to evaluate its target’s transform properties.

How is the result of the constraint combined with the transformation?

Specifies how the result of the constraint is combined with the existing transformation. The set of available choices varies based on the type of transformation. The result of the constraint replaces the existing transformation. The new values are multiplied with the existing axis values.

When do you use transformation constraint in Blender?

When using the rotation transform properties of the target as input, whatever the real values are, the constraint will always “take them back” into the (-180 to 180) range. E.g. if the target has a rotation of 420 degrees around its X axis, the values used as X input by the constraint will be: