Contents
How is the bevel of a curve defined?
Use Taper Objects to have another curve object parametrically and non destructively define the radius of the bevel object along the curve. The Taper Object is mapped lengthwise along the X axis of the “tappared curve”, using the Y axis coordinates of each vertex on Local Space as multiplication factor for bevel radius.
How to control the radius of a bevel?
You can use a combination of seven non mutually-exclusive techniques to control bevel radius and sizes either globally or on a per-point basis.
How to scale a bevel function in Blender?
Scale the Bevel Object in Edit Mode to affect all curves using a bevel objects sharing that Object Data geometry. It also remains with applied and uniform scale in Object Mode. You can scale independently for each axis. Control the Curve Weight on a per vertex basis for precise size control over each point in the curve.
How to control the curve weight in Blender?
Control the Curve Weight on a per vertex basis for precise size control over each point in the curve. In Edit Mode press Alt+S to adjust radius of selected vertex or use the Radius tool. This acts as a percentage factor over all above scaling methods, multiplying its value over the result of Bevel Depth, Bevel Object scale and Taper Object.
What’s the best way to cut a bevel?
The intersection of these two arcs creates point D. With a straightedge, draw a line from point B through point D to create the bisect line. Adjust your bevel according to the angle between the work-surface edge and the bisect line. To cut a tight-fitting miter, adjust your saw according to the bevel’s angle as shown below.
Can a non uniform bevel scale be used?
Non uniform bevels scales are only possible by scaling a whole Bevel Object so they are by definition always consistent across the whole curve. If you require varying non uniform scale you may have to convert (a copy of) your curve object into a mesh and do that destructively afterwards.
How is the taper of a curve mapped?
The Taper Object is mapped lengthwise along the X axis of the “tappared curve”, using the Y axis coordinates of each vertex on Local Space as multiplication factor for bevel radius. Adjust bevel easing progression along vertex from the Radius Interpolation property on a per spline basis.
How is the width of a bevel measured?
The Width type is measured from a new vertex to the center of the new face (as half the Width ). You can change the bevel width by moving the mouse towards and away from the object, a bit like with transform tools. The exact meaning of the value depends on the Width Type option (see above).
How do you change the radius of a curve?
You can control per Vertex Radius from the Properties Shelf in Edit Mode under the coordinates boxes or with Alt + S for proportionally changing the values. You can also override all selected vertex at once and set an absolute value with the Set Curve Radius Operator (Space Bar menu).