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How does the tinted Glas work in Eevee?
In Eevee the tinted glas does not cast a colored shadow. Next, you can see that in the Eevee image the cube casts the same shadow as the left glas plane. In Eevee I cannot set soft shadows for the glass in the light settings or the render because that also blurs the shadow of the windowframe.
Which is an example of glass rendering in Eevee?
Eevee has some limitation with multiple objects, thickness and quality of refraction. The goal here is to have good enough quality for realistic rendering. Here is example of Cycles rendering of glass from a scene from Definitive Interiors course from @chippwalters. Using Eevee with a typical Eevee glass shader.
What should I know about interior lighting in Eevee?
In this article, the goal is to outline the key points we need to consider when dealing with lighting and reflections in EEVEE for interior scenes. For cycles, we had the luxury of plug and play with an HDRI. Often that is enough to get a good base lighting for a scene. In Eevee, it is not so simple.
Where do I Turn on ambient occlusion in Eevee?
In the properties panel, go to render settings and turn on Ambient Occlusion and Screen Space Reflection. In the screen space reflection, tick the box refraction if you are planning on using glass shaders and remove the checkbox “half res trace” if you have a mid to high-end graphics card and your scene is not too complex.
What’s the difference between Eevee and cycles in Blender?
Another engine is Cycles. It is vastly different from Eevee, as it is a physically based rendering engine. To explain better: it tries to match the real world physics such as lighting, reflections and shadows as good as it can. Does this by calculating all the lighting rays, how they bounce and so on.
What’s the difference between cycles and tinted glass?
Sun is the main light source with a little bit of HDRI lighting in the world settings. In cycles the tinted glass casts a colored shadow. In Eevee the tinted glas does not cast a colored shadow. Next, you can see that in the Eevee image the cube casts the same shadow as the left glas plane.
Can you use Eevee as a real time engine?
In the Viewport Shading settings you can turn on the Scene Lights and Scene World. This will change the preview lighting to a real lighting that you have set up on the scene. As Eevee is a real-time engine, you can’t expect best quality realistic renders out of it. You can’t get both realistic and fast renders.