How to create a sphere in MATLAB MathWorks?

How to create a sphere in MATLAB MathWorks?

Create and plot a sphere with a radius equal to 1. Use axis equal to use equal data units along each coordinate direction. Specify the radius and location of a sphere by modifying the returned X, Y, and Z coordinates. Define X, Y, and Z as coordinates of a unit sphere.

Can a 3D mask make an object invisible?

In the actual application, I plan on having many 3D objects emerging from a center plane that will be traveling in opposite directions. If I can use this effect to make one half of each sphere’s material invisible and then animate the offset as they move away from each other that could work.

How to make a binary mask in FSL?

Update on 5/18/2016: To make it a binary mask, execute one more command: fslmaths ACCsphere.nii.gz -bin ACCsphere_bin.nii.gz. The previous step creates a sphere, but with small intensities; this can be problematic if you do a featquery analysis that allows weighting of the image.

Can You obscure an object with a depth mask?

I’ve been trying to achieve an effect using depth mask shaders and render queue ordering: http://answers.unity3d.com/questions/316064/can-i-obscure-an-object-using-an-invisible-object.html (but in C#). Though I’ve been able to successfully create obscured and mask objects, I haven’t been able to take it a step further to achieve my effect.

How do you draw a sphere with surf?

sphere(ax,…) creates the sphere in the axes specified by ax instead of in the current axes. Specify ax as the first input argument. [X,Y,Z] = sphere(…) returns the coordinates of the n-by-n sphere in three matrices that are (n+1)-by-(n+1) in size. You draw the sphere with surf(X,Y,Z) or mesh(X,Y,Z).

How to draw a sphere using the returned coordinates?

To draw the sphere using the returned coordinates, use the surf or mesh functions. [X,Y,Z] = sphere (n) returns the x -, y -, and z – coordinates of a sphere with a radius equal to 1 and n -by- n faces. The function returns the x -, y -, and z – coordinates as three (n+1) -by- (n+1) matrices.

How to plot the radius of a sphere?

Use axis equal to use equal data units along each coordinate direction. Specify the radius and location of a sphere by modifying the returned X, Y, and Z coordinates. Define X, Y, and Z as coordinates of a unit sphere. Plot the unit sphere centered at the origin.