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How do you turn off Shadow in Maya?
Remove shadows
- Select the light.
- In the Raytrace Shadow Attributes section of the light’s Attribute Editor (or in the Shape Keyable tab of the light’s Attribute Spread Sheet), turn off Use Ray Trace Shadows.
Why do I have multiple shadows?
To get two shadows from one object, you need two light sources; either two real sources of light, or effectively two sources because of some kind of reflection. The reflection of the nightlight from a mirror could act as a second light source, creating a second shadow.
How to get rid of drop shadows on desktop?
Under the Performance header in the Advanced tab, click on Settings. In the Visual Effects tab, find Use drop shadows for icon labels on the desktop, and disable it. Click Apply to save the settings, and OK twice to close the windows. Reboot your device.
How to disable Shadows in a mesh renderer?
In the Mesh Renderer component you can select if that object will cast and receive shadows. So if there are some objects that you don’t want to have a shadow, just disable shadow casting in their Mesh Renderer component.
Is there a way to disable Shadows from certain sources?
Do you know whether there a way to disable shadows from certain sources? For example, in a project I am currently working on, I would like the terrain (custom-made, not a Unity terrain) to only recieve shadows from the main character and not by other sources, including itself. Is that possible?
Is it possible to disable Shadows per GameObject?
For example, in a project I am currently working on, I would like the terrain (custom-made, not a Unity terrain) to only recieve shadows from the main character and not by other sources, including itself. Is that possible? If possible, I would prefer a way that doesn’t involve any scripting because I’d like to see the result in the editor, too.