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How do I debug Xcode on my iPhone?
Choose the Active SDK for the Debug (Tab Located just below the close,minimize buttons of window) select: Device – 3.1.2 (or other SDK build you have). Then hit Xcode Menu -> Run -> Debugger -> Build and Go (Click Console icon which is another helpful tool) Install the provisioning profile on the phone.
Do you need Xcode 9 for network debugging?
Note: Network debugging requires Xcode 9.0 or later running on macOS 10.12.4 or later, and on the device, requires iOS 11.0 or later, or tvOS 11.0 or later. Choose Window > Devices and Simulators, then in the window that appears, click Devices.
How to debug an app that runs fine on iOS?
Make sure your iPhone is unlocked and both the Mac and iPhone have trusted each other. You will need to add your registered Apple developer ID into Xcode to be able to debug app on device (if not done so already). Assuming that everything mentioned above is setup correctly, you should be able to launch the app on your iPhone via Xcode and debug it.
How does Xcode work on the Apple TV?
Xcode sets up the Apple TV for wireless debugging and pairs with the device. Sometime pairing doesn’t work for wireless debugging, So just restart your device and internet connection. Also if firewall is enabled, you need to turn off Firewall for pairing device.
What to do if iPhone Xcode is busy?
Solution 1: Patiently wait for 10 to 15 minutes. Have a tea or roam around 😉 Solution 2: Disconnect device from the system. Restart both iPhone and Xcode and then rebuild again. Click on plus button (+) present in bottom-left corner. This will show the device connected to system. Click on Next button.
Why does it take so long for Xcode to connect to iPhone?
This is required when you connect a device with an iOS version that the respective computer’s Xcode didn’t see before. It saves them in /Users/username/Library/Developer/Xcode/iOS DeviceSupport and it does take a while. Don’t restart Xcode as it will not help you, just wait for it to finish.
When to plug a new device in Xcode 9?
When you plug a New device which is having iOS 11, Xcode 9 will Prepare Debugger Support for that device, At this time you should Wait to complete it. Then run the project in that device it will run smoothly. If you didn’t keep patience while creating Debugger Support then it will throw the error mentioned in the question.