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Can a Python list be a property of a blender object?
Anyways, you can’t have a Python list as a property of a Blender object (then it’s only available to Python and Blender doesn’t know about it). You should try to make a property group of TOOL_Settings property groups.
How do you add objects to a collection in Blender?
Notice that you add objects to the collection (s) the same way by just passing an object when calling the .link (object) method on the actual object (collection) property, which is actually pretty nice and convenient: posting how I do this in blender 2.90 for others in case it’s useful.
How do I add custom properties in Blender?
To add a custom property, find the Custom Properties panel, found at the bottom of most Properties Editor or Properties region, and hit Add. Custom properties can be edited using the panel available for data types that support it. Custom Properties edit pop-up.
Can You index a dict in Blender Stack Exchange?
So, you can index the dict giving you access to the particle_instancer class, where you can add properties. You can only assign values or add new class attributes per item. Thanks for contributing an answer to Blender Stack Exchange!
What does the pointer property do in Blender?
If I recall correctly, the pointer property is a way of holding a pointer to a Blender ID (that is, any subclass of bpy.types.ID). And there’s some outstanding bugs that keep this feature from really working, so most of the time people use workarounds for this (again, IIRC).
How to create a propertygroup instance in Python?
To answer your questions: bpy.types.Scene.instancetools = [x for x in range (max_count)] That’s a temporary list object with the correct number of temporary entries that then get written over when I do the append later on, inside the register function:
How does panel, propertygroup, and operator work in Python?
The panel, propertygroup, and operator however all use template classes. The end result should be multiple panels like this: Without any shared property objects/classes or operator objects/classes. Does that make any sense? I guess I’m revealing my ignorance of the API, but it doesn’t work like I am used to in Python.