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Can you change the default site in craft?
Craft sets the default site as the Primary site, meaning Craft will load it by default on the front end, if it is unable to determine which site to load. If you only have one site then you cannot disable it as the Primary site. You can change the Primary site once you create additional sites.
Can You host multiple sites in craft 3?
In Craft 3 you can host multiple websites in a single Craft installation. You can define one or more sites at different domains, using a different set of templates, and different versions of entry content. The multi-site feature in Craft is for sites with the same publishing team.
What happens when craft CMS settings are disabled?
Whether admins should be allowed to make administrative changes to the system. When this is disabled, the Settings and Plugin Store sections will be hidden, the Craft edition and Craft/plugin versions will be locked, and the project config will become read-only.
How to create a category in craft CMS?
By default, every category will have a Title field (the category name). You can also add additional fields using all of the available field types in Craft. If a field doesn’t yet exist, you must first create it via Settings → Fields.
How do I create a new site in craft?
The first step is to create the new site in the Settings of your Craft installation. Go to Settings → Sites and press New Site. Use the dropdown menu to choose the group your site should belong to. The group selection won’t have any impact on your site’s functionality.
How are site URLs used in craft CMS?
Site URL Each site has a Base URL, which Craft uses as the starting point when generating dynamic links to entries and other site content. Multiple sites can share the same host name, such as https://craftcms.com/ and https://craftcms.com/de/, or they can have different host names, such as https://craftcms.com/ and https://de.craftcms.com/.
When to update migration code for craft plugin?
Your normal install migration code (for fresh installations of your plugin) should go at the end of safeUp (). If your plugin provides any custom element types, field types, or widget types, you will need to update the type column in the appropriate tables to match their new class names.
What is an exception in the craft CMS?
In Craft, these are known as exceptions. They aren’t supposed to happen, so they are exceptional. The most well-known exception is a 404 error, which happens when there is a request for a file that doesn’t exist on the web server. In these cases, we want to handle it gracefully, and display a nice friendly error.
When does the cache expire in craft CMS?
The amount of time it should take for the cache to expire. The accepted duration units are: Tip: If this parameter is omitted, your cacheDuration config setting will be used to define the default duration. object defining when the cache should expire. You can only use for or until in a single {% cache %} tag.
How do I set language in craft CMS?
Choosing the language for the site tells Craft the language to use when formatting dates, times, and numbers, and translating static messages. In your templates, you can also access the language setting via craft.app.language. You can use this in a conditional:
Why is my craft CMS not loading jQuery?
Setting the position to on load or on ready will cause Craft to load its internal copy of jQuery onto the page (even if the template is already including its own copy), so you should probably avoid using them in front-end templates. Any HTML attributes that should be included on the
Where do I Find my assets in craft?
You can manage your project’s media and document files (“assets”) in Craft just like entries and other content types. All of your assets live in “volumes”. Volumes are storage containers. A volume can be a directory on the web server, or a remote storage service like Amazon S3.