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Can you convert Alembic to FBX?
Another way is to Export to FBX, then Import FBX. You should have animated Editable Meshes, can be converted to Edit Poly. This will have generate mesh key frames. This can convert Alembic Animation to Animated Mesh.
How does Alembic cache work?
Alembic caches do not include shading information and appear in the scene view with default shading. After loading an Alembic file, you can assign shaders to the objects using the same materials and workflows as Maya geometry. Shaded Alembic objects can be rendered with the Maya Software renderer or Arnold for Maya .
When to use cache modifier in Alembic file?
When importing an Alembic file, Mesh Sequence Cache modifiers are automatically added to time-varying meshes. For time-varying object transforms (so animation of rotation, location, or scale) the Transform Cache Constraint is used.
Can a smooth mesh be exported as an Alembic file?
As a basic rule of thumb, a completely smooth mesh will be exported without normals and thus produce the smallest Alembic file. This is reflected in the importer; an Alembic mesh without normals is loaded as a smooth mesh. If it has Custom Loop Normals then the loop normals are exported.
How many samples per frame are saved in Alembic?
By default, one sample of your object’s transformations is taken every frame and saved to the Alembic file. For example, a value of 2 caches the transformations of the current object at every other frame of the Cache Time Range. When on, you can specify the number of samples per frame.
How to export crease information from Maya to Alembic?
Turn on to export the geometry’s edge and vertex crease information to the Alembic file. Note: See Export creases to an Alembic file for information about exporting crease information to an Alembic file when using Maya 2015, Maya 2014, and Maya 2013. Creates an Alembic cache file that conforms to the HDF5 data model.