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Does WoW use TCP or UDP?
WoW uses TCP connections, while common FPSs use UDP. The TCP ACK mechanism will protect the delivery of the data packets by the underlaying physical network.
Does MMOS use UDP?
MMORPGs are one of the few game genres in which the use of TCP is employed (although UDP is used as well, depending on the game [2]).
Is Ffxiv a TCP based game?
Hello, is Final Fantasy XIV: A – Technical Support – Mudfish Forum. Did you check Final Fantasy XIV – A Realm Reborn link too? However the game is TCP based.
Does streaming use UDP or TCP?
video streaming all use TCP and simply buffer a few seconds of content, instead of using UDP since the delay is not crucial and TCP transfers can be easily accomplished over HTTP and web browsers without the need for additional plugins and software.
Do you use TCP or UDP for MMORPG games?
One of these sites suggest using only TCP protocol for MMORPG games, the other suggests only using TCP for non-real time games. The second link discusses the pros and cons to using each and the overhead associated. Doing two may be benificial, but I’d suggest working with TCP now, leaving in hooks for UDP later.
Which is better UDP or TCP for multiplayer?
Thus, to have lower latency, it is possible to create a custom transport protocol using UDP or to use a library that provides a transport protocol based on UDP adapted for multiplayer video games. Choosing between TCP, UDP or using a library depends on several factors.
Which is the best protocol to use for MMORPGs?
The best thing is to read through a these sites and decide based on the pros and cons of using each. One of these sites suggest using only TCP protocol for MMORPG games, the other suggests only using TCP for non-real time games. The second link discusses the pros and cons to using each and the overhead associated.
Why does World of Warcraft use TCP instead of UDP?
People often give the advice to go with TCP on the idea that “TCP is just as fast as UDP” or “successful game X is using it, so it works”, not really understanding why it works in that particular game, and why UDP isn’t about about regular packet delivery speed. So why does World of Warcraft work with TCP?