How are widgets arranged in Google Earth Engine?

How are widgets arranged in Google Earth Engine?

The widgets are arranged according to the order in which they are added to the panel. For example, consider the following buttons added to a panel: // Create a panel with vertical flow layout. // Add a bunch of buttons. The vertical layout should look something like:

What is a panel in Google Earth Engine?

A ui.Panel is an upper-level UI container in which to arrange widgets. Each ui.Panel has a ui.Panel.Layout object that controls how its widgets are arranged on the screen. Learn more in the Layouts section.

How to share code in Google Earth Engine?

Code in the Editor can be shared via an encoded snapshot URL that gets created upon clicking the “Get Link” button at the top of the Code Editor.

How does a vertical flow panel work in Google Earth?

In a vertical flow panel, a vertically stretched widget expands to fill the space available after all other widgets have taken up their natural heights. If more than one widget is stretched vertically, then the available vertical space is split among them. A horizontally stretched widget expands to fill the width of the panel.

What kind of widget is ui.map?

A ui.Map is a map widget. (In fact, the default Code Editor Map is an instance of this class). Like other widgets, you can print a map to the console. Manipulate the content of the map by clearing, getting or setting individual layers. The following example prints a map to the console that shows the bounds of the Code Editor Map:

How to display an image in Google Earth Engine?

// Display the image on the map. Click the Run button at the top of the Code Editor and observe that a very gray image appears on the map. Don’t worry, you’ll make it look better soon. If the syntax of any part of this example in unfamiliar, be sure to review the JavaScript for Earth Engine tutorial.

How to get an empty canvas in Google Earth?

To obtain an empty canvas in which to build your UI, clear () the default map out of ui.root: Alternatively, it’s possible to modify the default map in the root panel by adding widgets to it. Specifically, think of a map as a panel with an absolute layout (see the Layouts section for details).