How do I export from FBX to unity?

How do I export from FBX to unity?

Use Export To FBX (menu: GameObject > Export To FBX) to manually export GameObject hierarchies to an FBX file. The FBX Exporter exports selected objects and their descendants to a single FBX file.

Is FBX or OBJ better for unity?

OBJ and FBX are both fine to use but they tend to have different uses. OBJ is often for raw polygon data, some simple materials and uv coordinates. FBX is used for more complex scenes, which include object data, uv coordinates, materials, cameras, animation, skeletons, keyframe data etc.

How do I install FBX exporter in unity?

1. Exporter Setup

  1. Add the FBX Exporter package by opening Window > Package Manager.
  2. Click the Advanced drop-down menu and click Show Preview Packages.
  3. Search for FBX Exporter and click Install (Figure 01).
  4. From the GameObject dropdown select Export to FBX…

Is there a problem exporting from Blender to unity?

A related problem that you may want to fix in Blender before exporting is to bake any object scales into the meshes so you don’t end up with scaled game objects in your Unity hierarchy. This is especially important if objects in your Blender scene have non uniform scales since that can cause all manner of headaches in Unity.

How to export.fbx files without scale bug?

Select the object with the problem animation: Hit space and type ‘remove anim’, then select the ‘Remove Animation’ option and apply: The animation should be gone from your object (note the location / rotation / scale are no longer highlighted in yellow) and you can now export to .fbx without the scale bug:

What’s the default FBX scale for Unity 5?

By default, Unity 5 applies a ‘File Scale’ of 0.01 and a ‘Scale Factor’ of 100 to .fbx files exported from Blender in the Import Settings tab. This works but gives you game objects with a baked in scale of 100 on their transform.