How do I hide part of an object in Blender?
You can hide parts of a mesh in edit mode and you can hide whole objects in object mode:
- press H to hide the selection.
- press SHIFT H to hide the elements which are not selected.
- press ALT H to unhide everything.
How do you make vertices invisible in blender?
Press G, then X, and move the cursor to move your selected vertices in X. Press Alt + H. If nothing happens, open Mesh on the header, scroll up the menu to Show Hide, and then choose Show Hidden.
How do you hide the vertex of a group?
Hide/Unhide Vertices
- First go to Face selection mask mode.
- Select the areas you want to hide and then hide the faces (as explained above).
- Switch back to Vertex Selection mask mode.
How to show overlays on objects in Blender?
Show dashed lines indicating parents or constraint relationships. Show an outline highlight around selected objects. Show Bones. Disable to only show their motion path. Show the motion path overlay. Show the object origin of the active object. Show the object origin of all objects.
Which is the best way to hide a bone in Blender?
As with objects, vertices or control points, you can use H: H will hide the selected bone (s). Shift – H will hide all bones but the selected one (s). Alt – H will show all hidden bones.
How to show the geometry of two faces in Blender?
Show the angle of selected edges between two faces. Show the area of selected faces. Show the angle of selected face corners. Geometry connected to the selection is shown while transforming, allowing you to move a vertex and see the connected edge lengths for example. These values respect Global/Local.
Why does Blender not remove double vertices by exactly same position?
In case someone is curious about why it doesn’t remove the double by exactly same position, the problem is that vertices store coordinates (x,y,z) in float numbers, a 32-bit number used commonly in computer science. It is not always precise in manipulating. For a easy code in Python 3.6.0: