How to adapt a solution to a point in TikZ?

How to adapt a solution to a point in TikZ?

You can also adapt the solution from Extract x, y coordinate of an arbitrary point in TikZ and invoke \\ExtractCoordinate {D} before you need the coordinates of this point and then use \\XCoord or \\YCoord where you need the value. The code below produces output identical to Gonzalo Medina’s answer.

Is there a way to extract coordinates from TikZ?

Perhaps the solution at {TeX} SE might give you the solution you seek. Also, section “78.6 Extracting Coordinates” p 724 of the latest PGF manual. I was after the same thing and came across your post.

How to find the intersection of two lines in TikZ?

Finally the point is drawn and labeled. This only uses tkz-euclide to find and name the intersection. For the intersection of two segments, we don’t need the intersections library. We can use directly in tikz points like (intersection of A–B and C–D).

How to extract the components of a coordinate?

This is a question regarding TikZ and PGF. I’m trying to extract the x-, y-, and z-components of a coordinate into a macro so that the values can be manipulated using \\pgfmathparse commands. As an example: Code, edit and compile here: I would like this example to output the value 2.34, the (unitless) x-component of coordinate (A).

How to get one component of a TikZ / PGF coordinate?

What I’d rather do is get the Y coordinate of (h0) and the X coordinates of the east and west sides of the bounding box, and compose the coordinates myself. I’d like to do this, but it isn’t supported syntax:

Where is the y coordinate of a tikzpicture?

The Y coordinate of the line should be halfway between points a and b (a is below b). The left and right endpoints of the line are on the bounding box of the tikzpicture. Here’s how I’m doing this now, using the intersection operator: This strikes me as rather roundabout.

How to use TikZ as a graphics language?

TikZ ist kein Zeichenprogramm A language to create images within LaTex Two components: 1TikZ easy to use high-level commands 2PGF(Portable Graphics Format) low-level commands (at aleast: lower level) Usage First: include the packagetikz.