How to create a multipatch feature in ArcGIS Pro?
To edit a multipatch or 3D object feature use the Edit Vertices tool . The workflow is the same as the following steps. To start creating a multipatch or 3D object feature, sketch a face using the tools on the multipatch construction toolbar and extrude it by dragging the 3D handle.
How does 3D editing work in multipatch editing?
The 3D editing environment for multipatch editing focuses on whole feature management. That is, you can move, rotate, scale, delete, insert, replace, and copy multipatch features, as well as define and populate attributes for the features.
How are editing actions used in multipatch geometries?
Many editing actions are useful for multipatch geometries and are available for use with multipatch features. The list below represents common editing tasks for multipatch features: Attribute Editor: Create and maintain attributes for your multipatch features.
When to create multipatch or 3D object features?
When you create multipatch features, consider the following: Multipatch and 3D object features are intrinsically 3D features capable of levels of detail (LOD) ranging from a simple cube to complex 3D models. You can edit them with standard editing tools that modify vertices.
How are 3D polygons captured in multipatch based feature?
The nodes are re-triangulated in a new memory-based TIN, and the 3D polygon boundary is enforced as a clip polygon. The triangles of this new TIN are then extracted in a series of strips that are used to define a multipatch-based feature. Resulting multipatch will capture the 3D surface representation in its geometry.
How to convert a multipatch feature to a 3D feature?
To convert an existing multipatch feature, copy and paste it into a 3D Object feature layer. To edit a multipatch or 3D object feature use the Edit Vertices tool . The workflow is the same as the following steps.
How to save polygons in ArcGIS 10.3?
I am using ArcGIS 10.3. If you have a 3D Analyst license, there is a tool in the 3D Analyst Toolbox called “Multipatch Footprint”. Using this tool will You just point to your Multipatch file as in put and specify an output to save the polygons to.