Contents
- 1 How to find the weight of a paint brush?
- 2 What are the difficulties of painting a weight?
- 3 What’s the difference between painting weights and skinning?
- 4 What do you need to know about mesh construction?
- 5 Why is painting weights and skinning so difficult?
- 6 What kind of paint to use on weight plates?
How to find the weight of a paint brush?
Painting Weights – Tips-Avoid using Substitute, stick with Replace/Add/Smooth on the Paint Weight Brush options. Substitute can oddly disperse weights between joints. -Right clicking on joint and using a marking menu to select the ‘paint weight’ option is typically faster than trying to find the same joint in the paint weight joint list.
What are the difficulties of painting a weight?
Trying to weigh multiple, dense, or overlapping meshes Unclear process for painting weights Unaware of additional tools to save time Unrealistic expectations of skinned deformations When some or all of these difficulties comes into play, painting weights can be miserable.
How are joints named in a paint weight list?
Joint Naming Naming the joints in relation to the body is helpful when using the Paint Weight joint list. Having all your fingers prefixed with “_Fng_”, such as “j_L_Fng_Index_1” will keep all your fingers together together on the list and reduce the time spent searching for the others.
What’s the difference between painting weights and skinning?
– Painting Weights – Tips Additional Tools and Processes – djRivet – Weight Hammer – Mirror Skin Weights Settings Additional Tips – Skinning can either maintain volume through penetration or lose it through even distribution – Start rough, polish as needed – Unnatural animation causes unnatural deformations
What do you need to know about mesh construction?
This document covers: the importance of joint placement, creating a low res mesh to weight and transferring those weights back to the highres, additional time saving tools for weighting and mirroring weights, and other useful tips and information. Table of Contents Mesh Construction for Deformation – Even spans mean even weighting
Which is better hippydrome mesh or quad mesh?
If a character is going to have simulated elements, such as a t-shirt, than having the underlying body mesh with evenly spaced, quads will be less troublesome for the solver. Again, the hippydrome mesh is a solid example:
Why is painting weights and skinning so difficult?
Painting Weights and Skinning: A Straighforward Approach – Kiel Figgins Painting Weights and Skinning: A Straighforward Approach Kiel Figgins – 3dFiggins.com Introduction Most of the perceived difficulty of painting weights comes from frustration of one or more of the following: The mesh wasn’t created to deform The joint placement was off
What kind of paint to use on weight plates?
Those weights come from the factory with powdercoating which is infinitely more durable than any paint you can spray on. Sorry to rain on your parade. We’ve had them painted for over a year now – with two people using them at least 4-5 days a week and they still look pretty good!