Contents
How to get the window coordinates in MonoGame?
MouseState.X – Horizontal position of the mouse cursor in relation to the upper-left corner of the game window. MouseState.Y – Vertical position of the mouse cursor in relation to the upper-left corner of the game window.
How do I get the mouse coordinates relative to my game?
My game’s rendering looks isometric, but it’s actually simply 2D and the illusion of isometric projection is done with a simple script that converts the cartesian coordinates for the mouse position to isometric ones, which I pass into a simple grid pathfinding algorithm that makes paths from them. This worked well for me when I used Game Maker.
What does mousestate.y do in MonoGame?
MouseState.Y – Vertical position of the mouse cursor in relation to the upper-left corner of the game window. The advantage of doing this way is that it’s not platform specific, so if you port your game to another platform in the future, the code won’t have to change.
How to set up a MonoGame development environment?
Once it’s open, simply search for MonoGame in the top right search window, as shown above, and install the “MonoGame project templates”. You now have the MonoGame templates installed, ready to create new projects. MGCB Editor is a tool for editing .mgcb files, which are used for building content.
How do I install MonoGame on my computer?
Once configured, select the menu Tools->NuGet Package Manager->Package Manager Console: Now you simply install the packages you want. Unlike the installer you download the various packages independently.
Which is the backend for the MonoGame project?
The MonoGame Windows Project targets Windows desktop using Direct X for the backend. The OpenGL project is another Windows target, but instead using OpenGL as the backend.
How to get the screen coordinates of the mouse?
So far, I’ve only found ways to retrieve the screen coordinates of the mouse. Therefore, I would like to know the position of the window, so that I can subtract that from the mouse’s screen coordinates in order to get the mouse’s window coordinates.