How to group objects in 3D Studio Max?

How to group objects in 3D Studio Max?

select the objects you want to group. hit the unlink selection button (the broken chain icon) And than you can group. 3D Studio Max has issues when trying to group objects with different parents. In a way, it makes sense that objects with different hierarchies shouldn’t be allowed to group together.

When do you apply a transform to a group in 3ds Max?

A grouped object retains its modifier instance, even if you later remove it from the group. When you apply a transform to the group, on the other hand, this applies only to the group as a whole. More precisely, 3ds Max applies transforms to the dummy object that represents the group.

How do you create a nested group in 3ds Max?

To define a nested group: Select two or more groups or any combination of groups and objects. Choose Group Group. A dialog appears requesting a name for the group. Enter a name for the new group object and click OK. Post a question.

What can you do with group in Autodesk Max?

Open: Temporarily opens the group so that you can access its member objects. While a group is open, you can treat the objects (or nested groups) as individuals. You can transform them, apply modifiers, and access their modifier stacks.

How to create a scatter object in 3ds Max?

To create a Scatter object: Create an object to be used as a source object. Optionally, create an object to be used as a distribution object. Select the source object, and then on the Object Type rollout, click Scatter. Note: The source object must be either a mesh object or an object that can be converted to a mesh object.

Do you need distribution object to scatter objects?

It is not necessary to use a distribution object for scattering; you can even scatter objects without any distribution object. Under Scatter Objects rollout, just switch to the Use Transforms Only option and use Transforms rollout to move, scale or rotate the duplicate objects.