Is it possible to render object shadow without object?

Is it possible to render object shadow without object?

Yes, you’d have to compose it in Photoshop. I’m not a Photoshop expert but what I do is save the ‘shadow pass’ render (the shadow as obtained above) as a targa file. Then in Photoshop, I go to channels and do Ctrl + Click on the Alpha channel which selects the shadow and then paste it in the document which has the object image. Ok.

What causes shadows to appear in a scene in Blender?

The shadows that appear in a scene are affected by a combination of the layout of objects, the shape of the objects, the materials of the objects, and the lighting. In Blender, the Display Mode (single-texture, multi-texture, or GLSL) also affects the appearance of shadows.

Why are the shadows colored by the object?

If I render the scene with a visible white ground (by a standard material, not wrapper), the shadows are just a little colored by the color of object.

When to use blender to composite real footage?

It is great for applying to your floor when rendering to composite onto real footage. I know that when you set up a tracking scene in Blender it automatically creates a node setup that composites the render on the real footage by using background and foreground layers.

Why is my Blender rendering not good enough?

If those are still not giving good enough results, it is likely a sign that you are probably reaching real time rendering limitations, and may actually need to change render engines to something more robust with proper raytracing like Cycles or third party solutions. Thanks for contributing an answer to Blender Stack Exchange!

Why is the blue cylinder not showing in the final render?

Notice that the blue cylinder is not even showing at all in the final render. And the blooming effect from the light cube also dies. I would like to improve this bahaviour and render the objects that are still out of canvas using EEVEE. Do I missing something like memory configuration or reflection/shadow tweaks?