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  • November 1, 2020Blog

    How many threads do games use?

    How many threads do games use? As you might imagine, not all game engines are built to fully utilize 32 threads, but that’s where this…

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  • November 1, 2020Blog

    What is the best way to 3D model?

    What is the best way to 3D model? 3D modeling programs for beginners Cinema 4D. Cinema 4D is designed to be fast and easy to…

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  • November 1, 2020Guidelines

    Is Cocos2d-x good?

    Is Cocos2d-x good? Cocos2D-x, is good, relevant for games by experienced programmers! But I’ll recommend go for Unity Game Engine with C# as programing language.…

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  • November 1, 2020Blog

    Is Triple buffering good for gaming?

    Is Triple buffering good for gaming? Triple buffering is worthless, unless you game with vsync on, but even then, it’s really not worth enabling. What…

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  • November 1, 2020Popular

    How do I see all objects in a specific layer?

    How do I see all objects in a specific layer? How to find all objects in specific layer? function FindGameObjectsWithLayer (layer : int) : GameObject[]…

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  • November 1, 2020Miscellaneous

    Can you use OOP in unity?

    Can you use OOP in unity? Every Unity script, whether you use JS, C# or Boo, is a class, so in essence every Unity application…

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  • November 1, 2020Contributing

    How do you create a message box in Pygame?

    How do you create a message box in Pygame? Pop up message box in PyGame you can treat popup window as another sprite in Pygame.…

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  • November 1, 2020Popular

    How would you make an exact copy of a GameObject in Unity?

    How would you make an exact copy of a GameObject in Unity? how to copy a game object copy = new gameobject(); copy = original;…

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  • November 1, 2020Blog

    How do I create a point map?

    How do I create a point map? How to create a map with multiple points Make sure you’re signed in – you can do so…

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  • November 1, 2020Blog

    When to use semi fixed timestep in games?

    When to use semi fixed timestep in games? Semi-fixed timestep It’s much more realistic to say that your simulation is well behaved only if delta…

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