What is pygame used for?

What is pygame used for?

Pygame is a cross-platform set of Python modules which is used to create video games. It consists of computer graphics and sound libraries designed to be used with the Python programming language.

Is KIVY good?

Kivy is an excellent choice if you expect users to operate your app on different devices and you need its look and controls to be consistent. On the other hand, BeeWare works from a codebase to produce different code versions for different platforms.

Which is Python gaming framework is Cython or Kivy?

I was looking to build games, but Kivy’s generalized, not just a game framework means that games built with Kivy have access to a fairly nice UI library (yes the default theme looks outdated but this is easy to replace) and many other niceties that often you do not find in strictly-for-building-games tools. Cython!

Which is faster Pygame or PYGLET in Python?

I cannot comment other answers, so I have to make this new one, sorry. Speed-wise, Pyglet is definitely faster than pygame out-of-the-box, and speed is always a concern when developing with pygame (you have to update the smallest parts of screen, and remembering what has changed can be tedious). There is no such issue with pyglet.

Which is better PYGLET or Kivy for gaming?

It’s not really going to beat QT or .net for building a quick and dirty gui for your data migration tool or something, but for games, touch table kiosks, and other sort of less typical UI needs I think Kivy’s approach and relative youth is a huge advantage.

What’s the difference between PYGLET, Kivy and OpenGL?

This has pros and cons too, it’s much harder to do anything with it, but it gives you a higher creative freedom. Kivy is in the middle, it has Processing-esque built-in drawing functions, such as Ellipse, Rectangle, Text, Button, etc., but it has an OpenGL wrapper class.