Contents
What is the main drawback of a peer-to-peer architecture as compared to a client server architecture?
Disadvantages(drawbacks) of Peer to peer architecture over Client Server are:- 1) In this network, the whole system is decentralized thus it is difficult to administer. That is one person cannot determine the whole accessibility setting of whole network.
Is P2P more scalable than client server?
A peer-to-peer network is decentralized, self-organized, and dynamic in its pure sense, and offers an alternative to the traditional client-server model of computing. P2P networks are almost unlimited in their scalability.
What is not true about the difference between a client server architecture and a peer-to-peer model?
In Client-Server Network, Clients and server are differentiated, Specific server and clients are present. In Peer-to-Peer Network, Clients and server are not differentiated. In Client-Server Network, Centralized server is used to store the data. While in Peer-to-Peer Network, Each peer has its own data.
What are the 5 advantages and disadvantages of peer-to-peer network?
5. Peer-to-Peer Network: advantages and disadvantages
Advantages | Disadvantages |
---|---|
Does not need an expensive server because individual workstations are used to access the files | Files and folders cannot be centrally backed up |
Is P2P client server?
There is no dedicated server and clients. Each node acts as a server and as well as client. Each node in the network can request for a service and can provide a service.
Does P2P need a server?
A peer-to-peer network is one in which two or more PCs share files and access to devices such as printers without requiring a separate server computer or server software. A P2P network can be an ad hoc connection—a couple of computers connected via a Universal Serial Bus to transfer files.
What are the advantages and disadvantages of peer-to-peer network?
5. Peer-to-Peer Network: advantages and disadvantages
Advantages | Disadvantages |
---|---|
Much easier to set up than a client-server network – does not need specialist knowledge | Ensuring that viruses are not introduced to the network is the responsibility of each individual user |
What are the advantages and disadvantages of peer to peer network?
Can a P2P game be played on a client server?
It covers all the important parts on typical networking architectures and their pros and cons. There’s also some decent answers here: Limitations of p2p multiplayer games vs client-server. But basically you have two architectural choices: P2P or client/server1.
Which is easier to build P2P or client / server?
P2P is much easier to build later than client/server, especially if the game’s architecture was not designed with clear separation of concerns from the start, like mixing game logic with rendering. As someone who’s added client/server networking into such a game, I can attest to it being a huge amount of work.
Are there any problems with peer to peer multiplayer?
Implementing peer to peer multiplayer games is not easy and not applicable at the moment. The problem you have is, that none of the peers knows all other peers so that you have multiple hops for each message which results in a higher latency compared to a client server model. See this paper for additional details.
Can a single player game be played on a server?
However, for the most demanding networked games, client/server is pretty much mandatory, given the severe limitations of P2P. This is all covered in the Gaffer on Games article I linked at the start.