What to do if your Unity editor goes black?

What to do if your Unity editor goes black?

According to this thread, an issue similar to this is known and a fix is in the works. As a temporary workaround, users report that running Unity with the command line flag: will force the editor to run single-threaded and stop the issue from occurring. You can add this flag to the shortcut you use to run Unity.

What to do if unity is using integrated graphics?

If you have dual graphics: force Unity not to use integrated graphics, and then restart Unity. This solved the problem for me. According to this thread, an issue similar to this is known and a fix is in the works. As a temporary workaround, users report that running Unity with the command line flag:

Where does the hub base the version of unity?

The ProjectSettings\\ProjectVersion.txt is indeed what Hub base the version on. It is working as intended in your reported case. Opening project no matter it is from the Hub or not, the ProjectVersion is updated based on the Unity Editor behavior.

Why does my Unity editor open on a blank screen?

After a while some parts of the editor turn black (seemingly random. As far as I can tell these are some of the editor windows). When I right click on the place the hierarchy window is supposed to be I do get the correct contextmenu. It seems to be a visual error. OS: Windows 10 Pro version 1803 (build 17134.112) and Unity version 2017.4.3f1.

Why does Unity open on a white screen?

Whenever I try to open a project the editor opens on a white screen. After a while some parts of the editor turn black (seemingly random. As far as I can tell these are some of the editor windows). When I right click on the place the hierarchy window is supposed to be I do get the correct contextmenu. It seems to be a visual error.

Why is my custom editor not loading in Unity?

This is maybe happening because a custom Editor window is not loading properly. If that’s the case, my recommendation is to create a new project where you can copy all of your assets gradually. In each step, Unity will compile / import what you have on your project one step at a time, so you’ll be able to detect when the issue is happening.