Where do I Find my assets in craft?

Where do I Find my assets in craft?

You can manage your project’s media and document files (“assets”) in Craft just like entries and other content types. All of your assets live in “volumes”. Volumes are storage containers. A volume can be a directory on the web server, or a remote storage service like Amazon S3.

Do you need to cache remote images in craft?

If any files are ever added, modified, or deleted outside of Craft (such as over FTP), you’ll need to tell Craft to update its indexes for the volume. You can do that from Utilities → Asset Indexes. You will have the option to cache remote images. If you don’t have any remote volumes (Amazon S3, etc.), you can safely ignore it.

How do you upload assets in craft CMS?

You can also upload assets by dragging files directly onto the assets field or modal window. When you double-click on a related asset, a HUD will appear where you can edit the asset’s title and custom fields, and launch the Image Editor (if it’s an image).

Why do I need to enable craft on Amazon S3?

If you don’t have any remote volumes (Amazon S3, etc.), you can safely ignore it. Enabling the setting will cause the indexing process to take longer to complete, but it will improve the speed of image transform generation. Craft provides a way to perform a variety of image transformations to your assets.

How do you delete a subfolder in craft?

You can delete a subfolder (and all assets within it) by right-clicking on the subfolder in the left sidebar, and then choosing “Delete folder”. If any files are ever added, modified, or deleted outside of Craft (such as over FTP), you’ll need to tell Craft to update its indexes for the volume.

How to rename a subfolder in craft CMS?

You can rename a subfolder by right-clicking on the subfolder in the left sidebar, and then choosing “Rename folder”. You can delete a subfolder (and all assets within it) by right-clicking on the subfolder in the left sidebar, and then choosing “Delete folder”.

What does a volume mean in craft CMS?

A volume can be a directory on the web server, or a remote storage service like Amazon S3. You can manage your project’s volumes from Settings → Assets. All volumes let you choose whether the assets within them should have public URLs, and if so, what their base URL should be.

Can You host multiple sites in craft 3?

In Craft 3 you can host multiple websites in a single Craft installation. You can define one or more sites at different domains, using a different set of templates, and different versions of entry content. The multi-site feature in Craft is for sites with the same publishing team.

How do you Add assets in craft CMS?

Assets fields list all the currently-related assets, with a button to select new ones. Choosing Add an asset will bring up a modal window where you can find and select additional assets, as well as upload new ones. You can also upload assets by dragging files directly onto the assets field or modal window.

Can you change the default site in craft?

Craft sets the default site as the Primary site, meaning Craft will load it by default on the front end, if it is unable to determine which site to load. If you only have one site then you cannot disable it as the Primary site. You can change the Primary site once you create additional sites.

How to clear caches in craft shell script?

The clear_caches.sh script clears the Craft CMS caches by removing all of the craft/storage/runtime/ cache dirs, as well as emptying the craft_templatecaches db table. It can also clear Redis db caches if LOCAL_REDIS_DB_ID is set, and it can clear FastCGI Cache if LOCAL_FASTCGI_CACHE_DIR is set.