Where does DirectX June 2010 SDK save?

Where does DirectX June 2010 SDK save?

With all that said, the default install location for the legacy DirectX SDK is C:\Program Files (x86)\Microsoft DirectX SDK (June 2010) on a 64-bit system or C:\Program Files\Microsoft DirectX SDK (June 2010) on a 32-bit system.

What is DirectX end-user runtimes June 2010?

The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1.

Where do DirectX files go?

You’ll find these files in the C:\Windows\System32 folder on your system. On a 64-bit system, the 64-bit libraries are located in C:\Windows\System32 and the 32-bit libraries are located in C:\Windows\SysWOW64.

Does Windows 10 include DirectX 9?

The DirectX built into Windows 10 is compatible with DirectX 9, 10 and 11. So you shouldn’t try to install an older DirectX version manually at all.

When was the June 2010 DirectX SDK released?

The June 2010 DirectX SDK includes a D3dcompiler_43.dll that exports the new D3DCreateBlob function. Therefore, you are no longer required to use D3d10.dll to create and use an arbitrary length data object. New ID3D11ShaderReflection Method The June 2010 DirectX SDK adds the following new method to the ID3D11ShaderReflection interface:

When did the DirectX SDK remove versioning?

The June 2010 DirectX SDK removes versioning from several Direct3D data types that cross runtime versions. This change makes legacy data-type names equivalent to the new version-less data-type names. Therefore, you can use either legacy or version-less names.

Is the DirectX SDK compatible with Visual Studio?

The samples from the June 2010 DirectX SDK are supported with premium Visual Studio SKUs (Microsoft Visual Studio Professional 2012, Microsoft Visual Studio Ultimate 2012, Microsoft Visual Studio Professional 2013, or Microsoft Visual Studio Ultimate 2013) on Windows 7 and the Windows 8 and later releases.

Is the DirectX SDK compatible with Autodesk FBX?

In the June 2010 DirectX SDK, the Samples Content Exporter is designed to use Autodesk FBX SDK 2010.2. The Samples Content Exporter does not work with later versions of the Autodesk FBX SDK (2011.x).