Which is file format can be imported into custom asset library?
Only the file formats; *.gltf, *.obj or *.fbx can be imported to the Custom Asset Library. As these constitute the most common cross-platform industry standard formats, in theory, a model that can be converted to one of these formats can be imported into the Custom Asset Library.
Is there a mismatch between custom asset library and asset editor?
However, if assets that have already been generated are stored in one location, and another location for Generated Assets is set, then this may result in a mismatch between the Custom Asset Library an the Asset Editor. In such a case, an error information dialog will be show to the user asking them replace or keep the current path.
What are the asset types in a data model?
Asset models (or data models) consist of asset types that content contributors and marketers use to create content assets. You can design two types of models, basic and flex. The asset types in the basic model are unalterable and suitable for predictable scenarios. The asset types in the flex model are hierarchal and changeable.
Why do you need templates for all asset types?
Developers code a standard set of templates for each asset type (other than CSElement and SiteEntry) so that all assets of the same type are formatted in the same way. Content providers can select templates for previewing their content assets without having access to the code itself or being required to code.
Can a new asset be imported from an Excel file?
Note: Only complete asset information can be imported to setup a new asset. It is not possible to add information to existing assets. So, for example, it is not possible to add the Book treatment to existing assets through an import.
How to import asset data into fixed asset CS?
Import the verified asset data into Fixed Asset CS Once you have addressed all invalid data, click the Import button in the Import Field Map dialog. Fixed Assets CS imports the asset data. When the import is complete, the Import Status dialog appears.
Can You import assets from outside of unity?
You can bring Assets created outside of Unity into your Unity Project by either exporting the file directly into the Assets folder under your Project, or copying it into that folder.