Why is there no color in my renders?
When importing a model from a larger STEP file there are many blocks created. Block are instance objects that live in the header of the model. So, when the objects are deleted on the screen, the definitions for blocks may still exist in header of the drawing. This can create a very large model.
Why does cycle render in Gray in Blender?
Maybe you did set the materials correctly and the output to RGB (or RGBA), but you set the render layer to use only one material, overriding all of the other materials for the scene: As Cegaton pointed out, this happens, when you update a scene from blender internal to cycles.
Why are the colors not showing in solid mode?
Solid mode are usually usually a quick way to set up simple color to work on the models before heading onto material creation. And here is the same file with the colors changed! Thanks for contributing an answer to Blender Stack Exchange!
What happens when there are no materials in Blender internal?
When no materials are present cycles will render everything with the default material, which is gray. Cycles and Blender internal’s materials are not compatible or interchangeable. you need to create new ones them using material nodes.
Why is my texture showing Pink in render view?
The image file is not missing – I have used “find missing files”, as well as assigning and unwrapping again. The image shows up in the 3D view but is only visible as pink in the render view. I have exported the file from PS as a TIFF with alpha.
How to get a texture to show in a render?
You need to add a material to your mesh to have it show in the render. Also, after adding a material, go to the Properties panel > Textures tab and add the texture. Don’t forget to assign the UV map in Textures tab > Mapping dropdown. See this screenshot for more details:
Why is there no color on my object?
If you open the Display drop-down in your materials tab, you can drag and drop the surface color to the display color setting. because cycles materials don’t apply to 3d viewport (well, unless you switch your viewport to “Material”).
Do you need to change the color on the appearance tab?
If so, you’ll also need to change the rendering color on the Appearance tab, because it’s likely that both of your materials are using the same Appearance asset, although it’s impossible to know without seeing your materials properties. Can you post images of both the Graphics and Appearance tabs for each material?