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Why is Unity UI not scaling correctly on Android?
Im working with unity 4.6. I’ve tried changing the UI scale mode of my canvas to all 3 types. Scale with screen size option and constant physical size option makes it too big. Constant pixel size makes it too small. With constant pixel size this is what it looks like on my mobile: I could increase the scale factor but then it looks like this on PC.
How to increase the size of the UI in Unity?
1- Select Canvas and change UI Scale Mode in Canvas Scaler to Scale With Screen Size in inspector. 2- Set screen size from Free Aspect to any other size in Game tab. Now adjust your UI, it will remain same as in Unity Editor.
Why is the Unity UI out of place?
Also – perhaps the scaling of the UI is causing a problem where the UI is so tiny or so large its out of place… try adjusting the canvas to scale with screen size, matching either width or height, and do some testing to see if that helps. @BiscuitJoe, did you ever figure this out?
How is the size of the screen scaled down in Unity?
Now, when setting the screen resolution to the Phone SD portrait resolution of 320 x 480, the entire layout is scaled down so it appears proportionally the same as in full resolution. Everything is scaled down: The button sizes, their distances to the edges of the screen, the button graphics, and the text elements.
How can I scale an image in Unity?
I have a canvas with canvas scaler and image with anchor as in image. When I scale the canvas in unity editor game tab or in real device ios works perfectly. When I scale the canvas in android device (I have a galaxy tab) the image is not scaling…
How do I scale my splash screen in Unity?
You should also select the Splash scaling method from the following options: Center (only scale down) draws your image at its natural size unless it is too large, in which case it is scaled down to fit. Scale to fit (letter-boxed) draws your image so that the longer dimension fits the screen size exactly.
How to change screen size in Unity editor?
1- Select Canvas and change UI Scale Mode in Canvas Scaler to Scale With Screen Size in inspector. 2- Set screen size from Free Aspect to any other size in Game tab. Now adjust your UI, it will remain same as in Unity Editor. Thanks for contributing an answer to Game Development Stack Exchange!