Contents
- 1 Why is weight painting so difficult to do?
- 2 Why is weight painting not working in Blender?
- 3 How to weight paint in Blender stack 2.8?
- 4 How to find the weight of a paint brush?
- 5 How to apply weights to a painting rig?
- 6 Is it hard to put weight on a mesh?
- 7 Is it easy to paint weight plates and dumbbells?
- 8 Is it possible to automate painting skin weights?
- 9 How to name joints in mirror skin weights?
- 10 What happens when you go to weight paint in Blender?
Why is weight painting so difficult to do?
Be patient, once you get it it will come naturally. Skin weights are a way of telling a mesh how you want it to deform when an underlying skeleton (or any series of influence objects) moves. Weights are very simply a zero to one value that tells the skin to follow a given influence by a certain percentage.
Why is weight painting not working in Blender?
If your mesh has a Mirror Modifier on (like mine had), you won’t be able to paint on the side that is mirrored (the one that displays no vertices on Edit Mode).
Why does my paintbrush not paint over weights?
Whenever I try to edit the weights of my rigged mesh (the bones are working properly and appropriate colors show up in weight paint mode), my paintbrush simply won’t paint over or subtract the weights.
How to weight paint in Blender stack 2.8?
I’ve watched all of the tutorials on how to weight paint in 2.8 and they all say the same thing: Just Click Armature, Shift-click mesh, Go to weight paint mode. Simple. But when I get there, there’s no colour for me to determine the weight.
How to find the weight of a paint brush?
Painting Weights – Tips-Avoid using Substitute, stick with Replace/Add/Smooth on the Paint Weight Brush options. Substitute can oddly disperse weights between joints. -Right clicking on joint and using a marking menu to select the ‘paint weight’ option is typically faster than trying to find the same joint in the paint weight joint list.
How are joints named in a paint weight list?
Joint Naming Naming the joints in relation to the body is helpful when using the Paint Weight joint list. Having all your fingers prefixed with “_Fng_”, such as “j_L_Fng_Index_1” will keep all your fingers together together on the list and reduce the time spent searching for the others.
How to apply weights to a painting rig?
Painting Weights Process – Apply the skin – Calisthenics (Range of motion) on the rig – Viewport Setup – Painting Weights – Process – Painting Weights – Tips Additional Tools and Processes – djRivet – Weight Hammer – Mirror Skin Weights Settings Additional Tips
Is it hard to put weight on a mesh?
Weight painting is not difficult—not at all. But the concepts surrounding weight painting can be very tricky to wrap your head around. Be patient, once you get it it will come naturally. Skin weights are a way of telling a mesh how you want it to deform when an underlying skeleton (or any series of influence objects) moves.
How do you paint skin weights in Maya?
1. Make a copy of the geometry 2. Remove the thickness from it (when having a good topology it is as simple as selecting the row of faces which creates the thickness and deleting it together with one side of the geo) 3. Paint the weights on that one 4. Copy the weights back to the original geometry
Is it easy to paint weight plates and dumbbells?
Painting Weight Plates and Dumbbells does not have to be time consuming or difficult. Use these easy-to-follow steps to bring your weights back to life and get them looking brand new again. Working out at home has never really been on the radar for us.
Is it possible to automate painting skin weights?
So, painting skin weights. It is a major part of our rigging lives and sadly one of the few bits, together with joint positioning, that we cannot yet automate, though in the long run machine learning will probably get us 99% there.
Can you paint weights on a double sided geometry?
That means, that if I have managed to paint some weights on a double sided geometry that kind of work, but the two sides are not behaving 1 to 1, I can create a simplified geo, copy the weights from the original one to the simplified and then copy them back to get the 1 to 1 behaviour I am looking for.
How to name joints in mirror skin weights?
To effectively mirror weights, naming the joints is very important. “j_L_Elbow” and “j_R_Elbow” can be mirrored using the Search/Replace option in Mirror Skin Weights, by searching for “_L_” and replacing it with “_R_”. Joint Placement Joint placement is another area that will take a good amount of practice and trial and error to get better at.
What happens when you go to weight paint in Blender?
Umm… do you have the vertice group you want selected when you go into weight paint mode? because without a target, blender doesnt know where to put the data your trying to paint and kind of ignores you Are you using mouse? If so, then look at the brush setting.
What kind of paint to use on weight plates?
Those weights come from the factory with powdercoating which is infinitely more durable than any paint you can spray on. Sorry to rain on your parade. We’ve had them painted for over a year now – with two people using them at least 4-5 days a week and they still look pretty good!